Linux.com

Re:Differences with palladium

Posted by: Anonymous Coward on August 31, 2003 11:28 AM
My first question with this system is, How do they expect to keep thier 'network' set for thier console only? Without that $400 initial cost, this wouldn't be a bad system.

I network my computers using a broadband connection. If I were to add a Phantom to my network, what's preventing me from hacking that sucker and ripping everything out of it? I know people who can hack the MMORPG servers and re-activate thier banned accounts. So honestly, what does this company expect to do against the onslaught of human inginuity?

And then once I've taken the information off, what's to keep me from handing it to a buddy of mine who writes software, and make it into a quick install file. So there you have it, being distributed again over a p2p network.

Overall, the SERVICE would be nice, but the platform needs to be eliminated. Any time you offer a connection to a server, someone will figure out how to take backdoors into them.

Take Win XP for example, even with the time and effort made to make it the most secure OS MS has ever made henseforth, we still had someone who found a backdoor, and thus a worm created to shut down you're PC.

I'm saying that they'd better make this foolproof to begin with, because starting out, they have no margin for error. If ANYONE cracks this, they're done in.

#

Return to 'Phantom' game console is really a copyright protection device