Linux.com

Re:Err..

Posted by: Anonymous Coward on January 15, 2004 02:01 AM
Well. I would like to add that while there were mismanagement issues from fairly early on, they were minor for as long as the titles remained generally profitable (through Heroes 3, basically). Once things got tight after the Quake 3 fiasco, the real problems began. It took a year for the cracks to really show, although the obvious delay of Alpha Centauri and Mindrover were the first external signs.

Also, the collapse of the distributions and thus bundling deals like the ones with Stormix and Corel Linux hurt on the income side, and, frankly, the Linux community's willingness to purchase commercial games (as opposed to demanding them) is distressingly low. Don't believe me? Go publish a game for Linux users!

#

Return to Another lawsuit in Linux land