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Usability

Posted by: Anonymous Coward on July 10, 2004 02:13 AM
Some of the simplest rules for usability are:

1. consistency (learn once, use many times)
2. focus on most typical use (advanced needs are for advanced users)
3. elegance (minimal steps to do typical tasks)

It doesn't take a lab to design according to these rules. It takes a whip to ensure the rules are obeyed and it takes restraint to avoid turning something elegant and powerful into a monolithic Frankenstein's monster.

Labs make sense for polish but a lab is as simple as loading the software for someone to play with, someone who hasn't got used to quirks, and watching them try to do everyday tasks.

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