Posted by: Anonymous Coward
on August 06, 2004 03:12 AM
I don't really see a convincing reason here for Id to release the Doom 3 engine under an open source license early, as he proposes. However, his point about DirectX (or the graphics part of it, anyway) was that since Doom 3 is OpenGL rather than DirectX, it would tip development efforts strongly away from DirectX towards OpenGL. Whether the release of the Doom 3 engine would have such a drastic effect is debatable, but he was not confusing an API with an engine; he simply knows that the Doom 3 engine is based on a different API, OpenGL.
Re:Moron
Posted by: Anonymous Coward on August 06, 2004 03:12 AM#