Posted by: Leon Brooks
on February 26, 2005 10:31 PM
The GIMP interface is significantly different to everything else, even after the 2.2 improvements. I quite like it, but I've also played with PhotoShop and a few other image editing programs and can see through frustration with their interfaces how a GIMP-newbie coming across from one of those (or coming at it cold) might struggle.
To be sure, once you've got the idea of how the tool-set and right clicking and so on all work, it's easy. In a way, it's like Blender or EMACS: different, but once you've got a feel for it, very powerful and easy.
As to forking the code, <A HREF="http://cinepaint.sourceforge.net/" title="sourceforge.net">it's already been done</a sourceforge.net>. I think a better approach would be to use the inherent modularity of function and interface to provide several different views of the program, kind of like Squeak. Then you could have an MS-Paint clone, standard GIMP, SmellsLikePhotoShop or any other interface your furry little heart desires.
Not quite true
Posted by: Leon Brooks on February 26, 2005 10:31 PMTo be sure, once you've got the idea of how the tool-set and right clicking and so on all work, it's easy. In a way, it's like Blender or EMACS: different, but once you've got a feel for it, very powerful and easy.
As to forking the code, <A HREF="http://cinepaint.sourceforge.net/" title="sourceforge.net">it's already been done</a sourceforge.net>. I think a better approach would be to use the inherent modularity of function and interface to provide several different views of the program, kind of like Squeak. Then you could have an MS-Paint clone, standard GIMP, SmellsLikePhotoShop or any other interface your furry little heart desires.
#