like expecting a secretary to write word processing documents in raw HTML using VI
Replace HTML by LaTeX, and vi by Vim, and you have a solution that's in my opinion and experience greatly superior to any existing wordprocessor, both in speed, ease of use, and quality of output. Yes, it will take a while to learn, but perhaps not that much longer than learning how to really use a word-procesor efficienty and to a full potential?
I actually wish there was some a vector graphic program with gui consisting only of a canvas with grids and a command line. Moving cursor, snaping to grid or objects, creating objects, switching grid modes etc would be done completely using the keyboard, with carefully designed set of commands, build on principles of vi. You could always use the mouse in addition to keyboard to select objects and move them. I understand that such program probably wouldn't be very good for creative design, but for technical drawing, it would absolutely rule!
Re:A Graphic Program Without a Graphic Interface?
Posted by: lahvak on September 26, 2005 02:43 AMReplace HTML by LaTeX, and vi by Vim, and you have a solution that's in my opinion and experience greatly superior to any existing wordprocessor, both in speed, ease of use, and quality of output. Yes, it will take a while to learn, but perhaps not that much longer than learning how to really use a word-procesor efficienty and to a full potential?
I actually wish there was some a vector graphic program with gui consisting only of a canvas with grids and a command line. Moving cursor, snaping to grid or objects, creating objects, switching grid modes etc would be done completely using the keyboard, with carefully designed set of commands, build on principles of vi. You could always use the mouse in addition to keyboard to select objects and move them. I understand that such program probably wouldn't be very good for creative design, but for technical drawing, it would absolutely rule!
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