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Re:Re-implementing abandoned games

Posted by: Anonymous Coward on October 17, 2005 10:38 PM
Reverse-engineering of games is rather useless, unless you are talking about Source, D3engine or such...

The software technology behind a game is pretty 'soft'. A few people with solid C knowledge can team up and make a 2d rts engine rather quickly.

The problem is the creative content of the game. I (for one) don't play games for their engine. I play games for their gameplay, story, etc.

And that's what's copyrighted... There's nothing stopping me from making a dune2 like rts engine, but tere are copyright laws stoping me from using *THE* Dune2 game content.

THe Q3E source is availeble for dl.. Unless you are some eyecandy junkie, you can use that engine to make (or remake) beautiful games.

Games are about gameplay, story and stuff, not about engines and source code...

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