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Re:Re-implementing abandoned games

Posted by: Anonymous Coward on October 18, 2005 01:50 PM
Ugh I agree with all your points except the first one. It is not useless if the product can no longer be run natively on your platform. The "easy" solution is to run it from within an emulator. You get the same experience but with a higher cpu cost (which may not be a big deal at all).
The advantage for porting the engine, is that wherever that engine runs, you can run those "copyrighted" files that the original engine uses anywhere. Often with less CPU cost, and yes eyecandy or audio extras can be added...

Examples would be scummvm, sarien, and freesci. Scummvm has high compatibility, as for sarien and sci, I run the original games in DOSBox...

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