Posted by: Anonymous Coward
on March 12, 2006 05:48 PM
"When I have it this way, I have all the child windows open and the project maximized, and none of the windows interfer with eachother. You cannot do this in Photoshop, at all. But now that I'm used to that feature of the Gimp, I really hate that lack in Photoshop."
Apparently, you don't know how to use Photoshop. If you have your project image maximized in the PS window, if you want to hide all the dialogs/child windows, you just hit TAB. That's it! No dragging crap to another virtual desktop. No having to change virtual desktops just to change tools. Just hit TAB to toggle them on and off.
Personally, coming from a long graphics background (starting out coding sprites on a C64 all the way through PaintShop Pro and up to Photoshop/Fireworks currently), the GIMP interface is maddening. The handling of layers is seriously unintuitive. The menu system sucks. Handling of text and text editing is even MORE unintuitive (why in God's name do I need to have a popup window to enter and place text? And forget trying to edit that text easily).
The absolute worst thing is the handling of plugins/foo. The devs need to get it through their thick skulls that designers/graphic artists are RARELY coders. Coding, compiling and installing "foo" in GIMP makes me want to murder nuns and infants.
I'm one of the ones who will never switch to Linux until something even *remotely* comparable to Photoshop is there...and GIMP isn't even on the same continent as Photoshop when it comes to ease of use and familiarity.
Re:Where the GIMP interface works
Posted by: Anonymous Coward on March 12, 2006 05:48 PMApparently, you don't know how to use Photoshop. If you have your project image maximized in the PS window, if you want to hide all the dialogs/child windows, you just hit TAB. That's it! No dragging crap to another virtual desktop. No having to change virtual desktops just to change tools. Just hit TAB to toggle them on and off.
Personally, coming from a long graphics background (starting out coding sprites on a C64 all the way through PaintShop Pro and up to Photoshop/Fireworks currently), the GIMP interface is maddening. The handling of layers is seriously unintuitive. The menu system sucks. Handling of text and text editing is even MORE unintuitive (why in God's name do I need to have a popup window to enter and place text? And forget trying to edit that text easily).
The absolute worst thing is the handling of plugins/foo. The devs need to get it through their thick skulls that designers/graphic artists are RARELY coders. Coding, compiling and installing "foo" in GIMP makes me want to murder nuns and infants.
I'm one of the ones who will never switch to Linux until something even *remotely* comparable to Photoshop is there...and GIMP isn't even on the same continent as Photoshop when it comes to ease of use and familiarity.
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