Posted by: Anonymous Coward
on August 02, 2006 04:30 PM
I was, until 2 days ago, a Transgaming subscriber. The few games I play haven't seen any feature changes in about 2 years, and one of them has actually been broken by later version.
Your forums are full of people complaining the games don't work, and your support system is a farce. Also, anyone considering buying Transgaming may want to look around their website. The money for "support" is just being funnelled into things like SwiftShader, of no real benefit to Linux users.
Transgaming are bad for the Linux gaming community and fundamentally, their business will fail the more games get natively ported to Linux.
And as for Gav's "working closely with WINE". The only talk I've heard about WINE lately is borrowing more code, and even having the cheek of wanting to integrate WINE into Cedega's rubbish GUI.
Transgaming used to have innovation, but now they just seem to hack titles to get them to work. I simply don't thing their team has the skills to EVER get stuff like DirectX9 working, or being backwards compatible.
At the end of the day, all Transgaming will be is a bunch of proprietry copy protection measures, as WINE have already overtaken them in covering the DirectX9 API.
Ex-Subscriber
Posted by: Anonymous Coward on August 02, 2006 04:30 PMYour forums are full of people complaining the games don't work, and your support system is a farce. Also, anyone considering buying Transgaming may want to look around their website. The money for "support" is just being funnelled into things like SwiftShader, of no real benefit to Linux users.
Transgaming are bad for the Linux gaming community and fundamentally, their business will fail the more games get natively ported to Linux.
And as for Gav's "working closely with WINE". The only talk I've heard about WINE lately is borrowing more code, and even having the cheek of wanting to integrate WINE into Cedega's rubbish GUI.
Transgaming used to have innovation, but now they just seem to hack titles to get them to work. I simply don't thing their team has the skills to EVER get stuff like DirectX9 working, or being backwards compatible.
At the end of the day, all Transgaming will be is a bunch of proprietry copy protection measures, as WINE have already overtaken them in covering the DirectX9 API.
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