Quake 4 is a big game. On my system, once you get past the opening ads, it takes about a minute to start a new game or to reload a saved game-in-progress. The default game settings are for full-screen mode at 640x480 resolution. I thought that with my PCI Express video card I might be able to run at a higher resolution, so I changed to 800x600 windowed play. I shouldn't have.
It was not unusual for me to experience a noticeable hitch during play at that resolution and mode. The graphics would freeze and the game would become unresponsive for a moment or two. I thought that doubling the 512MB of RAM I had on my system would help, and it did, but I still experienced momentary stalls in the action every few minutes, even though also I went back to the default video settings.
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You are Matthew Kane, a member of the elite Rhino Squad and part of the next massive invasion that spans across the entire Stroggos planet. Equipped with hi-tech weapons and vehicles, and teamed with a top Marine squadron, you soon realize this war is far from over. In fact, your worst nightmare is soon realized when you discover to defeat the Strogg, you must become one of them.
Single-player mode is Quake 4's big attraction. With 29 maps to wade through before the game's end, it provides hours of blood-letting, monster-killing, Strogg-splattering fun.
After a few hours of single-player game experience in Quake 4, I have only two tips for you. First, learn that you're not in it by yourself. Use the help provided by your fellow Marines. You'll find that not only do they offer you health, weaponry adjustments, and weapons as well, they also are pretty good at killing Stroggs when given the chance. Second, if you find a ladder but can't climb it, try the other side.
If you run into trouble, you'll find plenty of help out by using Google for hints, cheat codes, and walk-throughs. Many of the cheat codes for Doom 3 are the same in Quake 4.
Multiplayer mode
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The Quake 4 game browser's most prominent feature is its annoying mouse-over behavior. It seems impossible to navigate the browser without having the details of the game servers listed on the screen popping up and gettting in the way of what you want to see or click, very much like an intrusive Web site ad. In spite of that annoyance, you can choose from a thousand or so game servers to find a suitable match. Look for one with a low ping time.
Game servers
There are two types of servers: dedicated and not. When you run a non-dedicated server, you spawn both a game server and a client. On my system, only five players can play at once in this mode. But in addition to creating a playpen for pals, the non-dedicated server mode offers you a good way to get familiar with all the standard maps for multiplayer games.
To create a game server with client, start Quake 4 as normal and then choose Multiplayer and Create Server. Once there, you can configure the server to your liking. Choose one of the nine maps to play, the server name, and the type of server -- Internet or LAN -- to get started. You can also specify the type of game, choosing from Death Match, Team Death Match, Tourney, Capture the Flag, or Arena Capture the Flag. There are a number of other options you can set.
The second option is to run as a dedicated server. This means that if you want to play on your server, you'll have to log in from a client on another machine. It also means more people can play the game at once, since your machine is not being asked to play a resource-intensive 3D game at the same time it is providing server functionality. Use the command quake4-dedicated to start the server in this mode.
Why the back of the bus for Linux gamers?
Lots of Linux gamers are excited about the early availability of Quake 4 for their platform of choice. Personally, I enjoyed the game but not the business side of the deal. Here's why.
I paid the full retail price for a game that I can't run without considerable extra effort. I had to run all over the Internet to beg, borrow, or steal a download of the secret-sauce to transform the Windows version to one playable on Linux. The demand for the Linux version is great enough that a cottage industry has grown up around providing this and similar downloads, either through club membership, so you don't have to wait for a free queue choked down to the lowest possible limit, or simply by becoming a stationary receptor for ads auto-clicked for you. Further, id Software says Quake 4 is explicitly not supported on Linux. If you buy the game and run into a problem, good luck.
The game maker doesn't provide the Linux version out of the goodness of its heart. Not only do we pay full retail for the privilege of playing, but the dedicated Linux servers that we set up on the Internet contribute to the profit margin on the game. More servers means more people can play online, and that means more game sales.
How much effort would it take for id Software -- or any other firm -- to provide and support a ready-to-run Linux version of the game? The heavy lifting has already been done. All that remains to do is to provide packaging.
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Joe Barr
Probably just a matter of all resources being used on the Windows version and the Linux version being worked on only as they have time.
Joe Barr
Quake 4
Posted by: Fletch on November 09, 2005 09:09 PM#