Linux.com

Home News Software Developer PythonGTK Programming part 3: Screensaver, Objects, and User Input

PythonGTK Programming part 3: Screensaver, Objects, and User Input

Article Source LinuxPlanet

Expanding on the previous article's screensaver application, today's article will show you how to improve the code in three ways:
  1. Make your window full-screen, so it really looks like a screen saver
  2. Handle keyboard events
  3. Make the code more object-oriented...
 

Comments

Subscribe to Comments Feed

Who we are ?

The Linux Foundation is a non-profit consortium dedicated to the growth of Linux.

More About the foundation...

Frequent Questions

Join / Linux Training / Board