"My dream of starting a game company goes back to when I was using OS/2 and I was not happy with the game selection. In 1998, I started to use RedHat Linux 5.1 and I quickly learned that I just had to download a couple of extra software to get a great OS. In 1999, it was looking like Linux would have a good chance to get a good market share, and I simply decided it was the time to start a game business around it."
The interview spans a few pages, focusing on the future of Linux gaming and Tribsoft itself. The interview can be found here."