An Introduction to Embedded Linux Development, Part 4

This is the last part of our four-article series on beginning embedded Linux development. Our intent was to provide an introduction to the typical embedded Linux infrastructure so that a programmer familiar with working in a desktop environment also might become productive in an embedded environment. It should be stressed that reading this series does not mean the participant now is an embedded systems programmer; rather, we wanted to make the embedded environment more familiar. The desktop programmer should be able to work productively in the embedded environment, working on projects not much different than before. To gain deep familiarity with the hardware, which is the hallmark of the embedded systems programmer, is a much bigger step. Hopefully, though, this series might encourage some to embark on that journey.



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