Review of ‘OpenGL Reference Manual 1.4’

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TBR writes “First introduced in 1992, OpenGL is an industry standard graphical application programming interface (API) that supports 2D and 3D rendering across a host of platforms. Functions (or commands) within the API are usually simple and discrete. A developer calls a series of these small functions in sequence to specify rendering operations. To help utilize the library, the ‘OpenGL Reference Manual’ supplies key functional documentation in a uniform manner. This fourth edition of the reference manual, edited by Dave Shreiner, provides an official command reference for the OpenGL graphics library version 1.4.”

Link: techbookreport.com