April 17, 2007

Sylphis3D game engine goes open source

Harry Kalogirou writes "The state-of-the-art game engine Sylphis3D was released under the GPL v2 with the "classpath" exception. The source released counts ~45000 lines written in C++ and python. The game engine provides realistic lighting with realtime shadows, HDR rendering, bloom, motion-blur, 3d sound, physics, vehicles, GLSL, GUI system, particle systems and is fully Python scripted. The engine also implements the system described in the slashdot featured article Multithreaded Game Scriptin with Stackless Python"
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