TBR writes "While the methodology wars continue to flourish, and advocates of this process versus that process slug it out to show that they alone are following the one true path, there is one technique that all seem to agree on: the use case.
While extreme programmers prefer the term user story, (and still others talk about storyboards), in reality we are talking about a set of similar techniques for describing the interaction between a user and a system. However, once you've got your use case, how do you turn it into a working piece of software? What steps do you take to identify the objects, properties and methods required to implement the interactions described? Where does the architecture fit in? These are the sort of questions tackled by Doug Rosenberg and Matt Stephens in the snappily entitled 'Use Case Driven Object Modeling with UML: Theory and Practice'."