Using MUSCLE to implement a multiplayer networked game

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Anonymous Reader writes: “OSNews hosts an programming article written by the author of MUSCLE, Jeremy Friesner. MUSCLE is a cross-platform client-server messaging system for dynamic distributed applications. For the article, Jeremy wrote from scratch a brand new multiplayer game that runs on all major platforms! If you are a developer interested in any kind of networking programming (including games), you should not pass this article without reading it! And if you are a simple user, you can always try out Jeremy’s concept game, FoxRabbitCarrot.”

Category:

  • Games