November 20, 2009

When Designing for Moblin, Think Like a Mobile User, Part 2

Article Source MoblinZone
November 20, 2009, 1:54 pm
Software designers âÃì particularly, those developing the user interfaces âÃì are realizing that Moblin-based netbooks and MIDs (Mobile Internet Devices) are a horse of a different color than what youâÃôll find a small laptop to be. While the hardware on a netbook or MID is obviously designed for mobility, itâÃôs the user expectations and use cases for the devices that really say âÃúIâÃôm not a laptop any more.âÃù

In the first part of this series, we discussed context and the âÃúleaning forward/sitting backâÃù modes of user interaction with mobile devices. In this article, weâÃôll focus on specific user-interface issues that can mean success or failure (that is, use or disuse) for a Moblin app. LetâÃôs start with real estate and the landscape...