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- Protocols
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IBM announced the deployment of its eServer Integrated Platform at the developerworks Live! conference in San Francisco.”
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The Grid was built by Butterfly.net over the last two years using IBM
e-business infrastructure technology that distributes the processing of
video game interaction across a network of server farms, enabling
Butterfly.net to support a massive number of video gamers playing
simultaneously over the Internet. The Grid is a secure system built on
customized software operating on the private network of Butterfly.net.
Video game providers can access the Grid to support their online
products by including the Butterfly Grid client software libraries in the
games they distribute. These software libraries, along with sample code
for connecting mobile devices, PCs and video game consoles to the Grid, are
available for download from www.butterfly.net.
“We selected IBM as the infrastructure provider for our Grid because
of their unparalleled support for the Linux operating system and grid
computing, their understanding of the unique processing and communication
requirements of video games, their carrier-independent collocation centers
and their commitment to developing this market opportunity with us as a
true partner,” said David Levine, CEO of Butterfly.net.
The Butterfly Grid is powered by rack-mounted Linux-based IBM eServer
xSeries systems hosted by IBM and running on internal fiber-optic networks
for optimal use of computing and communications resources. The grid design
offers the potential to support over one million simultaneous players from
each facility in a 24/7 environment with automatic fail over capability.
“The Butterfly Grid is an innovative Grid system with the capability
of processing online video games across a multicast network of server
farms, allowing efficient utilization of computing resources for
high-performance 3D immersive game-worlds,” said Scott Penberthy, vice
president of Business Development, IBM Global Services. “We believe the
Butterfly Grid is a breakthrough platform that will help entertainment,
media and game companies reduce costs and better deploy their entertainment
properties online.”
Online video games have historically segmented players onto separate
servers, limiting the number that could interact and creating reliability
and support obstacles. In the first generation of games, when one server
is down, or patches are being installed, game-play comes to a halt.
Butterfly’s second-generation grid technology enables online video game
providers to reliably deliver fast-paced, cutting edge games to millions at
the same time. The server interaction is completely transparent and
seamless to the user ? delivering a resilient gaming infrastructure where
servers can be added, or replaced, without interrupting game-play.
Globus Project co-leader Dr. Ian Foster of Argonne National
Laboratory and the University of Chicago noted, “The Butterfly Grid
approach to building scalable, reliable gaming infrastructure is a
wonderful example of how Grid and Globus Toolkit technologies can deliver
real value to end users. We’re delighted to have Butterfly working with
Globus technologies.”
The new Butterfly Grid is the industry’s first to provide support
for:
An emerging model of computing, Grids are built with clusters of
servers joined together over the Internet, using protocols provided by the
Globus open source community and other open technologies, including Linux®.
Like the World Wide Web enables people to share content over standard, open
protocols, Grid protocols emerging from the Globus open source community
are enabling organizations to create virtual organizations sharing
applications, data and computing power over the Internet to collaborate,
tackle large problems and lower the cost of computing.
Butterfly.net is working with Globus to ensure that any video game
developed according to publicly-available specifications and Internet open
standards can draw resources-on-demand from the Butterfly Grid. The Globus
Toolkit, available by download from www.globus.org, provides authorization
and accounting functions, allocates hardware resources, configures
game-specific logic and monitors performance on the Butterfly Grid.
IBM is the industry’s leading supplier of Grid systems and services
to the scientific and technical community and is working with the Globus
open source community and others to extend Grid computing into commercial
environments. In addition to working with many of the world’s leading labs
and research organizations in the development of Grid projects, IBM
Research used Globus technologies to build its own Grid — a geographically
distributed supercomputer linking IBM research and development labs in the
United States, Israel, Switzerland, Japan and England. IBM’s Global
Services organization offers the complete range of IT skills needed to
build, run and maintain Grids.
About Butterfly.net:
Butterfly.net, Inc., based in Shepherdstown, WV and Los Angeles, CA, is a
development studio, online publisher and infrastructure provider for
Massively-Multiplayer Games that connect players on PCs, consoles and
mobile devices. Butterfly.net? and Butterfly Grid? are trademarks of
Butterfly.net, Inc. For more information about Butterfly.net, visit
HYPERLINK “http://www.butterfly.net/”http://www.butterfly.net/.
About IBM:
IBM is the world’s largest information technology company, with 80 years of
leadership in helping businesses innovate. Drawing on resources from across
IBM and key Business Partners, IBM offers a wide range of services,
solutions and technologies that enable customers, large and small, to take
full advantage of the new era of e-business. For more information about
IBM, visit HYPERLINK “http://www.ibm.com”http://www.ibm.com.
About the Globus Project (TM)
The Globus Project is a multi-institutional research and development effort
creating fundamental technologies for computational grids. Grids are
persistent environments that enable software applications to integrate
instruments, displays, computational and information resources that are
managed by diverse organizations in widespread locations. A primary product
of the Globus Project is the open source Globus ToolkitTM, which is being
used in numerous large Grid deployment and application projects in the
United States, Europe, and around the world. The Globus Project is based at
Argonne National Laboratory and the University of Southern California’s
Information Sciences Institute. For more information, visit the Globus
Project web site at www.globus.org.
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