Home Blog Page 8752

Which secure email server to use?

Author: JT Smith

DebianPlanet: “Sendmail, qmail, smail, exim .. Which one do you think offers easy configuration (it’s only for a few users),
easy mail backup, secure imap/pop3 login and with some kind of plugin: spam protection and virus
detection. To me, they almost look the same, most servers that are packaged in debian have all or most of
the features mentioned.”

Category:

  • Linux

Tool of the month: Vipul’s Razor

Author: JT Smith

LinuxSecurity: “Vipul’s Razor is written in Perl and — as long as you’ve got a working Perl install — is very easy to set up. It took me less than
five minutes to download and install Vipul’s Razor on a Slackware 8.0 machine, and a few minutes more to configure a .procmail
script to mark spam with a distinguishing subject line. It’s also possible to leave the subject alone but add a “Warning” header,
or to simply file the offending email in a special mailbox.”

Category:

  • Linux

Windows XP: what is the verdict from businesses?

Author: JT Smith

NewsFactor Network writes: “The advertisements for Microsoft’s latest operating system, Windows XP, appear to be focused almost exclusively on the consumer. As Madonna’s “Ray of Light” pulses, a person flies through a Technicolor blue sky holding a Windows laptop, while below people edit movies and do all sorts of multimedia things. It is as if they had walked into a Mac ad by mistake.”

Category:

  • Open Source

Sun saturated with StarOffice advice

Author: JT Smith

CNET: “Sun Microsystems will cut off downloads of the StarOffice 6 beta software on Dec. 31 as
the company prepares for a final release in the first half of 2002, the company said
Wednesday.”

Category:

  • Open Source

Gaming review: Uplink for Linux puts you inside world of high-tech espionage

Author: JT Smith

By Jeff Mrochuk

“Connecting to Gateway…” That’s the beginning of every day for an Uplink Agent. How it ends is up to you. Uplink is the first offering from Introversion, a game design company from the United Kingdom. The game ships with both a Windows and Linux version on its CD.

Uplink is, essentially, a hacking (and cracking) simulator. More accurately, its a game that simulates high-tech crime and espionage. It should be noted here that Uplink won’t really teach you how to crack computer systems — this is a simulation set in the year 2010, so the game has several tools that don’t exist today. You play the role of an anonymous contract employee of the Uplink Corporation. You take jobs based on your preference and skill, and complete them for a paycheck.

Do you accept?

Introduction

This game is all about atmosphere. When you create your account, you are greeted with a small computer icon in the center of your screen. The screen displays your operating system. Suddenly, a keypad pops up and, it begins dialing ip addresses. You are now an employee of the Uplink Corporation. Welcome to the beginning of your addiction.

The game is continually surprising. A flare of originality is nice to see in this day of beaten genres.

The interface is dead simple. All of your work is done in a simple desktop environment. Monitor your software, hardware, bank accounts, email, and all else that a good system cracker requires with a simple point-and-click interface.

All of your work is done through network connections. All of your hardware, software and jobs are taken from the Uplink Internal Services site. When you take a job, you will receive the address of the targets. You will quickly develop a large list of connections, some of which may be usable to you in the future. You will build and build on a foundation of your past work. You will not stagnate, you will learn and you
will grow.

The thrill of the wait

When is the last time you can say you played a game, and were utterly tense while staring at an unchanging screen? The atmosphere of Uplink is nothing short of amazing.

Generally when you’re breaking into a system, you’re being traced. Depending on the sophistication of your hardware and software you might even know how long is left until they get to you, and where the trace physically is in the world. One thing is for sure, you’d better disconnect before they get there.

If you do, it doesn’t end there. When a system is compromised, where do the sysadmins look? The logs. You didn’t leave any logs did you? Well, they can see your disconnect log. Now how many systems did you bounce through? There are logs all over them. This begins the passive trace, they go from system to system tracing you back. Break the chain somewhere, and you should be OK.

So there you are, sitting, staring at an unchanging screen, just waiting to see if they catch you. Tense. This is what the game is all about — being immersed.

Gameplay

The gameplay is all about taking missions, and fulfilling them. When you get money for the jobs you’ll buy better hardware for your machine, and better software to fulfill more complicated missions. Your Uplink rating will increase upon completion of jobs, and you will gain access to higher profile work.

The missions range not only in difficulty, but also in moral considerations. You can take a few paths. I was more of a “liberation of information” type, while several other mission type involve around destroying peoples’ lives. Your choices are reflected in what is called your “Neuromancer rating,” which can be anything from “morally bankrupt” to “revolutionary.”

There is a broad range of machines to break into (remember, again, this is a game, not real machines). Of course, there are several corporate sites, from which you can steal proprietary data, and even destroy their mainframes and set back research. There are also government sites, the Global Criminal Database, and International Academic database, among others. Interested in money? There are plenty of banks to break into, and you can also play the stock market. Each of these machines can have a large variety of security systems, and you need the skills and tools to compromise them.

The trick to the game is being curious. Break into interesting looking systems and companies, find out what you can. What good are your tools if you can’t use them for information? The most unique thing about this game is the fact that, among the contract work and advancement, there’s a whole plot. The unique part is that if you’re not nosey, you can miss out on the whole thing.

One more thing, beyond the basics, there’s little to no documentation. No, this isn’t lazy developers, this is so you have to figure everything out yourself, just like in the real world.

Graphics

The game uses OpenGL to create a simple 2D interface. OpenGL for 2D is a little unusual, but it does the job. As I said before, there isn’t much to the visuals of the game, but it is a nice, clean interface.

While there is nothing groundbreaking here, the game doesn’t need it, nor would it benefit from anything better. There are a few minor graphical glitches, however, that knock a point off the score.

Sound

The sound is very subtle and it suits the game well. The most prominent sound in the game is from your trace tracker, a simple ping sound every few seconds when you’re connected. The closer you are to being found the faster it goes. Its a very useful tool, because you’ll find your eyes are rarely on the trace monitors.

Issues

All of the playing I did on the game was on the Linux client. The game ships with both Windows and Linux versions on one disk. The Linux client does have a few issues, and both versions have some bugs. Introversion has already released a patch, but some issues still remain. Segfaults in the Linux client are rare, but they are out there. Also there are a few game-play bugs that can cause difficulty when trying to complete missions. Introversion is working on a patch to solve these problems, so I don’t imagine they
will be around for long.

Accessibility

System Requirements:

  • Windows(Win95+) or Linux
  • OpenGL Support
  • 20M of hard disk space

    Uplink is not too machine hungry, but it does require an OpenGL capable display, which is common these days. If you have OpenGL support, you should have no problems running this game.

    There is no multiplayer option, so a fast Internet connection isn’t really an issue.

    One of the best parts of the game is the price. Its available for $24.99 (USD) from Introversion.co.uk. Because Introversion is are a small company, with no publisher, you probably won’t see this game in stores, so if you want it, get it from the site.

    Conclusion

    Uplink is highly addictive. It’s totally immersive, and quite original. If you’ve been waiting for something different, this is it. Despite a few bugs, at $25 it is definitely worth the cash. You can give the demo a shot, which is also available at the company site. The demo contains a few missions and gives you a taste of the game.

    Rarely does a game surprise me this much. Uplink is a must-play.

    Graphics 4 out of 5 stars
    Gameplay 5/5
    Sound 4/5
    Accessibility 4/5

  • Minutes of the GNOME Board meeting December 11 2001

    Author: JT Smith

    “Confirm that GUADEC 3 will take place in Seville, Spain, 4-6th of April 2002.”

    Minutes of the GNOME Board meeting December 11 2001
              ===================================================
    
    
    Presents:
    =========
    
        Havoc Pennington (chairing)
        Nat Friedman
        James Henstridge
        Daniel Veillard  (minutes)
        Jody Goldberg
        Telsa Gwynne
        Jonathan Blandford
        Jim Gettys
        George Lebl
        Miguel de Icaza  
        Federico Mena
        Tim Ney 
    
    Decisions:
    ==========
      - Confirm that GUADEC 3 will take place in Seville, Spain, 4-6th of April 2002
    
    
    Actions done:
    =============
    
      ACTION: Havoc to fix the board list to reflect the new board
         => Done
    
    
    Actions:
    ========
    
      ACTION: Tim to get the membership logos on the foundation page
         => in progress still waiting for some permissions
            
      ACTION: Tim, John and Havoc to get a draft statement on the relation
              with the free software and license policy.
         => Tim and Havoc will continue
    
      ACTION: Tim to work on the Trademark registration for "GNOME" and the foot.
         => in progress
    
      ACTION: Jim to restart the font discussions with various parties
         => in progress
    
      ACTION: Nat to solve the arrangement for the teleconferences
         => no answer from John, pending
    
      ACTION: Nat and Jonathan talk to gnome-sysadmin about adding ssh
              tunneling for GNOME CVS access
         => would probably take a couple of months to implement
    
    New Actions:
    ============
    
      ACTION: Havoc to write a paragraph on what GNOME-2 release is expected to be
    
    Discussion:
    ===========
    
     - approve last meeting minutes:
       The people present on the last board meeting think they are accurate.
       http://mail.gnome.org/archives/foundation-announce/2001-December/msg00001.html
     - GNOME 2 status
       Jeff Waugh replaced Maciej who stepped down chairing the release team.
       A new schedule is being prepared to reflect the current slip of a couple
       of weeks, waiting for apps.
       It is important to keep the schedule on dotplan up-to-date so that there
       is a clear message of what are the current expectations.
       It seems clear that 2.0.0 will not contain the port of the big applications
       The release should be named accordingly to reflect this, like:
           "Gnome 2.0 Developers Platform and Core Desktop"
       It seems some clear message about what this 2.0.0 will provide, its 
       improvements what it contains, is needed so that on can have a clear
       message.
       The proposed schedule seems to need an update including the core apps like
       the panel, but getting a clear estimate will be very hard.
       
     - GUADEC 3 plans
       We have confirmation on the location/date
       The web team will try to get the travel information on-line as soon as
       possible.
    
    
    Daniel
    
    -- 
    Daniel Veillard      | Red Hat Network https://rhn.redhat.com/
    veillard@redhat.com  | libxml Gnome XML XSLT toolkit  http://xmlsoft.org/
    http://veillard.com/ | Rpmfind RPM search engine http://rpmfind.net/
    _______________________________________________

    Category:

    • Open Source

    Open K-12 petition drive

    Author: JT Smith

    Stephen Adler writes “The current terms of the settlement will have Microsoft investing over $1 Billion dollars into our underprivileged K-12 schools to train the students on using Microsoft software products. Furthermore, the settlement is structured so that any competition for this segment of the education market is shut out… Because of this, we are urging the plaintiffs in this civil class action suit, through this petition drive, to change the conditions or opt-out of the settlement.”Stephen Adler writes “We would like to announce the Open K-12 Petition Drive
    which can be found at

    http://stephenadler.org/petition/

    This aim of this petition drive is to try and change the settlement
    out come of the recent civil class action antitrust suit brought
    against Microsoft. The current terms of the settlement will have
    Microsoft investing over $1 Billion dollars into our underprivileged
    K-12 schools to train the students on using Microsoft software
    products. Furthermore, the settlement is structured so that any
    competition for this segment of the education market is shut out.
    Only computers authorized by Microsoft and its software products can
    be purchased using the settlement funds. We feel this to be
    unacceptable terms for a settlement in a case where Microsoft has been
    accused of engaging in antitrust practices.

    Because of this, we are urging the plaintiffs in this civil class
    action suit, through this petition drive, to change the conditions or
    opt-out of the settlement.

    Please visit our petition web site where you can find more details on
    the settlement. We would appreciate that you take the time to sign our
    petition, which will help us in our efforts to ensure that Microsoft
    does not get away with the current terms of this settlement.

    On behalf of the Open K-12 Petition Drive, we thank you for your time
    and signature.”

    Cleaning up ports

    Author: JT Smith

    ONLamp.com: “Despite all the praise the FreeBSD ports system gets, it has limitations. One of these limitations is actually related to one of FreeBSD’s other strengths — the upgrade system. The two interact in a very clumsy way.” This article shares examples of using portupgrade to help manage your installed FreeBSD ports.

    Category:

    • Unix

    Freed Dmitry: home for Christmas

    Author: JT Smith

    “Despite the widespread fear of flying that’s gripped much of the world since the September 11 terrorist acts in the U.S., don’t be surprised to see Moscow, Russia-bound Dmitry Sklyarov rush the airline ticket counter in the near future.” More about Dmitry’s release at PlanetPDF.com.

    Category:

    • Linux

    Miguel de Icaza interview on MSDN

    Author: JT Smith

    MSDN: “In this interview, Miguel de Icaza, the founder of GNOME and Ximian, talks about UNIX components, Bonobo, Mono, and Microsoft .NET.”

    Category:

    • Unix